Virtual concert stage
Title: Doll of Resurrection
Genre: Action, Adventure, Casual, Indie, RPG, Simulation
Release Date: 21 Sep, 2018
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Noooooooo no no no.
www.youtube.com\/watch?v=PUpiqeAIvmo\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_2\">https:\/\/www.youtube.com\/watch?v=PUpiqeAIvmo<\/a>
or maybe yeeees yes yes yes??
www.youtube.com\/watch?v=T2NO67cSvis\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_3\">https:\/\/www.youtube.com\/watch?v=T2NO67cSvis<\/a>. This game is so trash its fun. There's barely any levels in the game, but the levels feels endless as pretty much every obstacle feels impossible. The Game offers a bunch of fun a cool content in the trailer, but most of the levels and actions happening in the trailer are not in the actual game.
This game is a 2\/10 for developers selling false products.
www.youtube.com\/watch?v=LbHqPVsje0M&t\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_1\">https:\/\/www.youtube.com\/watch?v=LbHqPVsje0M&t<\/a>. Picture Octo-Dad and Snake Pass - two physics based games where the goal is to get to the end of a level. Sometimes you're flopping around silly-style, but after getting the hang of things you're pretty in control.
You will not be in control with Doll of Resurrection.
I spent 20 minutes playing the game and that is all I need to see.
Level 2 begins the first obstacles, starting with going down a staircase where a corner of the staircase is removed. This is horrible. It appears as though you're only allowed 1 input every second, so you press W and it jolts your doll forward and you have no control over it until 1 second later; during this second, pressing any button at all does absolutely nothing. So trying to go around a corner and avoid the pit is a test of patience. It took me 3 minutes and 15-20 tries and absolutely none of it was fun. It was entirely luck that I FINALLY got around that corner.
Of course you also move really, really slowly. And now there's fire obstacles, and they're fast. So trying to go through the fire obstacles? Spam the W key a whole lot and hope your doll moves fast enough. Once again, it's almost entirely luck based whether or not you make it through the flames. Odds are you're going to get caught on something on the ground and won't make it - even if you otherwise would have. Again; really not fun.
Now for level 3 you get the ability to levitate! The picture on the loading screen clearly shows your doll inflated and levitating, but that's not what actually happens. Essentially, you jump - you don't actually levitate, your doll does not actually inflate. You need to spam left and right click to jump high. Upside though is that when you're in the air you move extremely fast! Out of control fast! And, oh, by the way, remember how you can only do an input once every second or so? Again, you have barely any control over your doll at all and most of the time a simple jump you're just going to completely miss.
I spent 10 minutes watching my doll fling herself around the water-pit room (touch the water = reset) and miss the simplest jumps every time because you have no control whatsoever over your doll. It's insane just how little control you have.
I would upload a video showing exactly what I mean, but for some reason the game didn't play nice with Shadowplay and I'm not doing that again.
The controls absolutely ruin the game. It seems so simple and straight forward but you have no control over the doll whatsoever and it is not fun in any way. You aren't laughing at the physics, you aren't enjoying yourself like you would with Octo-Dad, you are just angry that the controls are so bad you can't control what's going on. Either you move so slowly and get caught on absolutely everything, or you move so fast through the air and out of control that no matter what; you're just frustrated and unhappy. It is not fun, it is not funny, I do not recommend it.. tl;dr version: I'll be brutally honest. I thought this was a trash-tier game, and it is a trash-tier game. But it actually has GAMEPLAY. Something that 99% of asset flips miss out on, or try to throw it under the carpet it in the hopes you wouldn't notice.
Gonna give it the benefit of the doubt here. I'll say it's a thumbs up when i dunno, I wish I could say I'm netural.
You'd think this is an asset flip. I thought it was an asset flip. But I'll be brutally honest with you. This game smells like an asset flip, but it's crafted in such a way that provides at least 10 minutes or more entertainment value. Hell, one level made me almost spend 90 minutes trying to beat it.
I got frustrated. Sometimes I even wanted to throw the game out the window. The physics went wacky or I just didn't git gud enough. But when I beat the level I had trouble with, it felt damn good. Even though I'm not the fastest platforming person out there, it still was a fun challenge. Music isn't too obnoxious either.
Overall verdict: A honest attempt at a game that has some fun gameplay. Would give it a 6\/10.. https:\/\/youtu.be\/T7PHSgDHt7Y<\/a>
Initially I bought this as more of a joke. I intended to have a lau...